Dungeons and Dragons / Pathfinder Engine
A downloadable Engine
Dungeons and Dragons / Pathfinder Engine
This is an upcoming engine / game using the OGL rulesets of Dungeons & Dragons and Pathfinder.
Patch v0.0.6 (January 6, 2018)
- Pathfinding Implemented
- Refactoring of code
- Tweaking DrawRectangles, subject to further enhancement
Patch v0.0.5 (January 4, 2018)
- Additional mouse support
- Object interactivity
- Sprite sheet support
- Animation support
Patch v0.0.4 (January 2, 2018)
- Full controller support
- Mouse tracking / click support
Patch v0.0.3 (December 24, 2017)
- Collision detection Added
- Object destruction if outside the window (optional)
- Automated object instantiation functions added
Patch v0.0.2 (December 21, 2017)
- JSON parser implemented for in-house story development using Articy Draft 3
- Parser will later be used for end-user story development
Patch v0.0.1 (December 16, 2017)
- Sprite framework in place, including scaling, resizing window, etc
- Early collision detection work on sprites
- Graphical framework in place, providing a 'canvas' to work on
Status | In development |
Author | beef_erikson_studios |
Genre | Role Playing |
Tags | 2D, dnd, Game engine, pathfinder, Strategy RPG, Tactical RPG |